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1、BerconMaps是MAX的一個免費紋理插件,不過是很強大的!下面是轉自官網(wǎng)的介紹啊2011-8-8 21:54 上傳下載附件 (129.05 KB)Wood 3D wood map that allows you to make all kinds of different wood patterns. The patterns are truly 3-dimensional so you dont need any mapping coordinates. More information about WoodNoise 3D noise map that offers you all
2、well-known noise patterns such as Perlin, Worley and Simplex. Support for large number of fractal options such as fBm and Turbulence. With distortion and mapping all parameters from Size to Fractal Levels you get infinite number of different patterns. More information about Noise2011-8-8 21:54 上傳下載附
3、件 (84.63 KB)2011-8-8 21:54 上傳下載附件 (84.63 KB)Tile The only 2D map of the group offers all common brick patterns and their variations. Advanced UVW mapping options allows you to map bitmaps into tiles. Rounding and smoothing corners ensures that the map works perfectly in bump mapping and displacement
4、. More information about TileGradient Combines features of 3ds Maxs own Gradient Ramp, Falloff and Particle Age maps and expands them even further. Allows you easily to control color variation between objects and particles. Fully animatable and Maxscriptable gradient that is lightning fast to render
5、. More information about Gradient2011-8-8 21:54 上傳下載附件 (195.99 KB)2011-8-8 21:54 上傳下載附件 (130.09 KB)Distortion Allows you to distort any and all 3ds Maxs texture maps with other maps. This feature is also integrated in all of my other maps to distort only their pattern and not any submaps they may be
6、 using. More information about DistortionAnd more. These maps allow you to do nearly everything youve ever imagined to do with prodecural textures. For more detailed descriptions and instructions for each map you can check the Help sectionInstallCopy the correct file into your 3dsmax plugins folder
7、(for example: C:Program FilesAutodesk3ds Max 2008plugins). After this you can find the maps in your material editor just like every other 3ds max map. Error when launching 3ds MaxIf you get error while starting max once youve copied the correct version (32/64) of the file into your plugins folder yo
8、u need to instal Microsoft Visual C+ 2005 SP1 Redistributable Package, its a small file and doesnt require VS2005 or anything.Download 32/64 bit MS VC+ 2005 SP1 Redistributable Package from here. Source codeIncluded in the download above. HelpClick here to see help section. User InterfaceClick here
9、to view how the maps look in material editor. Supported renderersScanline, finalRender, VRay and Brazil. mental ray is NOT supported, it would take me too much time to do the conversion. Maps are open source so if somebody really really wants the maps on mental ray, they can be ported by anybody. Ve
10、rsion history:05.11.2010 - 3.01 - Fixed Tile map requiring manual update to show up correctly after loading scene (fixes Distributed Rendering problems too I hope) - Added version tag to coordinate rollout so you can check which version you are currently running06.06.2010 - 3.0 - Major chances that
11、make the maps uncompatible with older 2.0 version maps - See all changes in the release_notes.txt file that is included in the download16.04.2009 - 2.0b Released (Max 2010 version) - The Gradient reseting fix is NOT included in Max 2010 2.0b version12.01.2009 - 2.0b Released (Max 9, 2008 and 2009 ve
12、rsions) - Fixed curve in Noise and Gradient, it failed to save with scene - Fixed reseting gradient, which left current key selected although it might have been removed.11.01.2009 - 2.0 Released (Max 9, 2008 and 2009 versions) - Redesigned the Gradient map - BerconNoise: Fixed bug that disabled Perlin (Old) noise. - BerconNoise, Tile, Wood: Fixed incorrect subanim names - BerconTile: Fixed bug with distortion